About This Game Zarya - 1 is a survival text based quest with elements of science fiction, horror, and occasional humor. In this game you will be able to alter the story by making choices, creating your very own adventure.If you liked Alien, Dead Space and Lifeline - you'll love this.THE STORY. In 2021 humankind received a distress signal from the far side of the Moon, and immediately sent four brave people to investigate its source. You will be monitoring the astronauts and make decisions that will directly impact the story and the characters. Each choice may lead you closer to - or farther from - the truth.FEATURESMind-shattering atmosphere, a mix of sci-fi and horror in the veins of Alien and Prometheus, spiced up with the occasional jokeCommunicate with the astronauts in real timeInfluence the story by making your own decisionsThere are multiple endings, including happy ones :)You can rewind the story and make another choice if the mission ends in a disasterWhat separates this game from other text quests like Lifeline, are the awesome photos that the team sends your way while exploring the source of the signal 1075eedd30 Title: Zarya-1: Mystery on the MoonGenre: Adventure, IndieDeveloper:Your Story InteractivePublisher:Plug In DigitalRelease Date: 30 May, 2017 Zarya-1: Mystery On The Moon Ativador Download [portable] I'm pretty sure I've gone through and found all possible choices and endings for this game so I feel relatively certain I can give a proper review on the game. My feelings are somewhat mixed, there was clearly potential but a lot of bad decisions dragged the game down for me. The short of it: Good atmosphere, amusing characters, decent horror, very short story, bad monster, mechanics undermine the horror and the mystery aspects of the game, very bad and time wasting mechanics to fast-forward already visited sections.Now the long version: I'll try and keep this spoiler free, but I may have to give away some minor plot points, nothing really important though. I'll start with the major gripe I have with the game: the lack of fast-forwarding through conversations you've already covered. Sure, technically there is a mechanic to fast forward, if you like clicking like a madman on your mouse to rapidly skip through the text. The problem is that the image load screens can't be fast-forwarded, nor can certain fixed "load" screens which always appear despite them not really loading anything other than text! You can't even save manually so you can replay a specific choice you made. Instead you have rapidly mouse click your way through the section from the save designers decided to put in for you until you reach it and hope to all that is holy you don't accidently press the wrong choice again. This all creates a lot of unnecessary padding. Especially since there already exists a conventional method to fast forward through conversations that is far more practical and used by all other VNs!Whilst there are multiple death endings, there is only one categorically good ending and another somewhat good ending. If you found the good ending, then congrats that's the only way you can save your teammates, every other path leads to the death of all your teammates or the death of some of them. The good ending probably also the least informative route to take, since you are not given any information as to what the scientists back home found on the plot item that you take back to earth. The somewhat good ending will always occur if you don\u2019t die, even if you realise beforehand the major trick the game is trying to pull on you. There is no way to point it out and attempt to resolve the issue unless you follow the good ending path, and that's only because another character realises the truth and tells you something is up. It doesn\u2019t even make sense for your character in game to have not picked up on it, unless the organisation you work for only puts fools in charge of delicate operations. This leads to the next issue, your choices usually end up being binary (either option will funnel you down to two non-death endings, or lead to the death of all your team members) or being able to choose between several options, all of which result in a slightly different flavour of the same outcome. This means the game is very short, and not very content rich since no matter your choices, you will be railroaded down one of two paths.Now this would all be fine if they kept to core of what the genre of the game: mystery horror. Since this is a mystery game you would expect to be able to have bit more control over your teammates, maybe be able to ask them to look at specific items, take photos, ask a team with you back on earth to help analyse certain pieces of information. Instead, it's completely in your astronaut\u2019s hands as to when they decide to take the photos for you or describe to you what's going. Occasionally, you get the option to ask for a photo or be able to ask them to look around some more, but only when the designers decide it would be appropriate. Your teammates will even completely forget to mention side-paths that you use to reach the same room from during a different playthrough, all in the name of funnelling you down the two non-death endings of the game. This kills the investigative side of the story in my opinion, as it allows the designers to obfuscate aspects of the plot so a tinge of mystery remains as to what happened at the site of the anomaly. But did they at least do the horror right? Well, the atmosphere is quite creepy and well executed in my opinion, so no faults there. The major problem with the horror is the "monster", which interacts in a far more lethal manner with your team compared to how it acted with humans prior to your teams\u2019 arrival. It just blatantly tries to kill your team for no reason that I can gather other than that's what the designers decided monsters should do. It even inexplicably appears at moments when I know for sure it definitely shouldn't and couldn't due to the layout of the site of the site. Very disappointing. Now some of the good aspects: the horror is alright, the writing is decent, and the atmosphere is quite well executed. The characters are strangely eccentric and comically unprofessional for a supposedly professional first contact team. This however results in some light comedy to brighten the mood now and then, so I can\u2019t completely fault the designers for going this route. All in all, a very rough game. The price is low, so as long as you don't expect much I would say go ahead and buy it. But if you have even the smallest of doubts, then don't waste your time.. Originally played the free version on phone but I bought it here so I can support the developers of this great gameZarya-1 is a different take on horror\/thriller game than these run & hide games.You're not taking control over some random speechless person, you take over 4 people with different personalities and pasts indirectly, sitting in front of a computer and listening (reading, in this case) to your crew talking to you. You cannot see what your crew sees, so you have to depend on their describing of certain locations. Sometimes you will receive camera pictures of one of your crewmates, but other than that. You see nothing.It's like telltale games except all you can do is depend on your choices and your crew drastically, because it will have an extreme value in life of death.The game is set place on moon, where nobody will hear your plead for help, the place where nobody will come to help you.Lateron its set on the Research Site Zarya-1 (Dawn-One), an old 1988 Soviet Site sending an unknown signal to earth which you have to investigate the unexpected.Even if its not "view-through-the-heroes-eyes" game, you will still feel thrilled upon your discoveries. Perhaps imagining them if they really happened, or what happened to those who you encounter. But I can't tell you for sure, you will have to see it for yourself. It's worth it. If you have failed and resulted in your crew's death , try again! Since you'd understand what you did wrong, doing something else will bring completely new results! The game is almost fully explorable even if youre not behind the astronaut's eyes.The soundtrack really does match the theme and feelings you will feel upon discoveries or certain events, or even ambience.So, i'd totally recommend this game to you if you like storytelling soviet-related thriller stories.. Awesome Sci-FI text adventure, the story is really well written totally worth the small price. A brilliant game!Amazing story and writing!I love the pictures which are received through the story.The game would be event better with achievements and cards though.. I have been surprised by this game, to be honest. I have not played anything like this before, very inventive and thrilling way to make a horror game. (Even though I think this may not be the first text based horror game) The writing is great, scary and entertaining and it makes everything a lot better that you can interact sometimes. The crew is believeable and interesting, the story is as spooky as it should be. The only, but not so small negative is that when failing the mission, you can only rewind the story to certain points and you will have to rewatch a lot of conversations, just so you can make a different decision later. A great thing on the other hand is, that you can't get the whole story from one playthrough and you will have to do a lot of the endings to get a full picture at what was happening, even if your crew must die. All in all the game is great, but the time jumping should be reworked even now. They might add a few achievments as well, it would make the game more fun.I wish to see more from the developers, they did a great job!Also the game is available on phone, where it is cheaper for some reason!
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